countup_game_rate
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| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| countup_game_rate [2026/04/03 07:59] – jimmy | countup_game_rate [2026/04/06 04:49] (current) – jimmy | ||
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| The Rate module allows operators to configure time-based pricing for gameplay with precision and flexibility. Users can set charging settings, such as free periods and minimum charges, to control billing behaviour. Within Rate Settings, operators can define pricing based on specific tables (e.g., Sunbed 1) and customise rates across different time intervals. | The Rate module allows operators to configure time-based pricing for gameplay with precision and flexibility. Users can set charging settings, such as free periods and minimum charges, to control billing behaviour. Within Rate Settings, operators can define pricing based on specific tables (e.g., Sunbed 1) and customise rates across different time intervals. | ||
| - | The system supports both Table-Specific Rates and Center Default Rates, | + | The system supports both Table-Specific Rates and Center Default Rates, |
| A daily preview is provided to display how rates are applied for current and upcoming days, ensuring accuracy before implementation. Additionally, | A daily preview is provided to display how rates are applied for current and upcoming days, ensuring accuracy before implementation. Additionally, | ||
| Line 21: | Line 21: | ||
| - Go to Rate Settings and Add Rate | - Go to Rate Settings and Add Rate | ||
| - Go to Rate Type (Make sure time must 24 hours) | - Go to Rate Type (Make sure time must 24 hours) | ||
| - | - If all table prices are the same choose | + | - If all table prices are the same, choose |
| - | - {{ :vipsnooker_1_..svg }} | + | {{ :8..svg |}} |
| - | | + | |
| + | {{ :16..svg |}} | ||
| ==== 5.2 How Rates Are Applied ==== | ==== 5.2 How Rates Are Applied ==== | ||
| Line 49: | Line 50: | ||
| Example: | Example: | ||
| - | {{ :vipsnooker_59.svg |}} | + | {{ :17...svg |}} |
| **Note: This ensures the most specific and appropriate rate is | **Note: This ensures the most specific and appropriate rate is | ||
| always selected automatically.** | always selected automatically.** | ||
| + | ==== 5.3 Charging Settings ==== | ||
| + | |||
| + | - Free Period (if set 0, this function is disabled) | ||
| + | - Min Charge RM (if Rm 5 is set, the system will count until the time is the same in order to obtain RM 5). | ||
| + | |||
| + | {{ :18..svg |}} | ||
countup_game_rate.1775203195.txt.gz · Last modified: by jimmy
