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countup_game_rate [2026/01/05 02:41] jimmycountup_game_rate [2026/04/06 04:49] (current) jimmy
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 ====== Countup Game Rate ======= ====== Countup Game Rate =======
  
-The Set Countup Game Rate feature allows snooker club operators to configure time-based pricing for countup gameplay with flexibility and accuracyThis module is designed to support dynamic billing based on play durationensuring fair and transparent charges for every game session.+The Rate module allows operators to configure time-based pricing for gameplay with precision and flexibilityUsers can set charging settings, such as free periods and minimum charges, to control billing behaviour. Within Rate Settings, operators can define pricing based on specific tables (e.g.Sunbed 1) and customise rates across different time intervals.
  
-Operators can define countup rates according to table typegame categoryor time intervalPricing can be customised for standard rates, peak or off-peak hours, promotional periods, and member-exclusive pricingproviding full control over revenue strategies.+The system supports both Table-Specific Rates and Center Default Rateswhich lets you control pricing structures in detailsuch as hourly rates for different time ranges (e.g., morning, peak, and evening sessions). Operators can easily addedit, or delete rates, with clear visibility of applied pricing for each time slot.
  
-With an intuitive configuration process, operators can easily update or adjust countup rates in real time to align with business needs. Once configured, all countup game rates are seamlessly integrated with the POS systemautomated billing flowand table light control to ensure precise time tracking and accurate charging throughout each session.+A daily preview is provided to display how rates are applied for current and upcoming daysensuring accuracy before implementation. AdditionallyHoliday Management allows special rate adjustments for selected dates.
  
-===== 5. Countup Game Rate =====+Once configured, all rates are automatically integrated with the POS system, billing process, and table control, ensuring accurate time tracking and consistent charging across all gameplay sessions. 
 + 
 +===== 5. Setting Countup Game Rate =====
  
  
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 Go to Select Table for Rate Management > Click Select a Table to See Rate   Go to Select Table for Rate Management > Click Select a Table to See Rate  
  
-Details to Set Up Table:+Details to Setup Table:
  
   - Choose Table want to set price   - Choose Table want to set price
   - Go to Rate Settings and Add Rate   - Go to Rate Settings and Add Rate
   - Go to Rate Type (Make sure time must 24 hours)   - Go to Rate Type (Make sure time must 24 hours)
-  - If all table prices are the same choose **Center Default** if not choose **Table Default** and put (For example: your center operation from 10 am until 3 am; you must put time 10 am until 10 am if not the price at your table not show and not calculate when lighting table on)+  - If all table prices are the samechoose 'Center Default'; if notchoose **Table Default** and put (For example: your center operation from 10 am until 3 am; you must put time 10 am until 10 am if not the price at your table not show and not correct calculate when lighting table on) 
 + 
 +{{ :8..svg |}} 
 + 
 +{{ :16..svg |}} 
 + 
 +==== 5.2 How Rates Are Applied ==== 
 + 
 + 
 +Rates are applied based on priority and time overlap: 
 + 
 +1. Rate Type Priority (from highest to lowest): 
 + 
 +  * Specific Date 
 +  * Holidays, Holiday Eves 
 +  * Monday-Sunday 
 +  * All Weekdays / All Weekend 
 +  * Table Default 
 +  * Center Default 
 + 
 +2. Time Overlap Rule: 
 + 
 +If multiple rates have the same Rate Type and overlap in 
 +time, the one with the **highest rate** is applied. 
 + 
 + 
 + 
 +Example: 
 + 
 +{{ :17...svg |}} 
 + 
 +**Note: This ensures the most specific and appropriate rate is 
 +always selected automatically.** 
 + 
 +==== 5.3 Charging Settings ====
  
-  -   {{ :vipsnooker_6.svg |}} +  - Free Period (if set 0, this function is disabled) 
-  -   {{ :vipsnooker_12.svg |}}+  - Min Charge RM (if Rm 5 is set, the system will count until the time is the same in order to obtain RM 5).
  
 +{{ :18..svg |}}
  
countup_game_rate.1767580901.txt.gz · Last modified: by jimmy